Deltarune: Connected vs Train to Fight
Train to Fight currently leads with 1,785 concurrent players against 694, a 2.6× advantage. On all-time peak the record belongs to Train to Fight at 4,040 concurrent players, versus 1,900. Momentum favours Train to Fight: -19.6% week over week versus -27.2% for Deltarune: Connected. Lifetime, Train to Fight has more visits (187.9M vs 6.9M). Full side-by-side history for Deltarune: Connected and Train to Fight is charted above.
Deltarune: Connected
694
playing now
1,168 24h peak · 6.9M visits
VS
Train to Fight
1,785
playing now
2,282 24h peak · 187.9M visits
Player count history
Deltarune: ConnectedTrain to Fight
Head to head
| Metric | Deltarune: Connected | Train to Fight | Difference |
|---|---|---|---|
| Playing now | 694 | 1,785 | 1,091 (2.6×) |
| 24h peak | 1,168 | 2,282 | 1,114 (2.0×) |
| 24h average | 815 | 1,626 | 811 (2.0×) |
| 7-day peak | 1,648 | 3,509 | 1,861 (2.1×) |
| 7-day average | 1,011 | 2,083 | 1,072 (2.1×) |
| 30-day peak | 1,900 | 3,509 | 1,609 (1.8×) |
| All-time peak | 1,900 | 4,040 | 2,140 (2.1×) |
| 24h change | ▼ 6.8% | ▼ 0.1% | — |
| 7d change | ▼ 27.2% | ▼ 19.6% | — |
| Total visits | 6.9M | 187.9M | 181M (27.2×) |
| Visits (24h) | 70.5K | 200.4K | 129.9K (2.8×) |
| Visits (7d) | 581.6K | 1.9M | 1.3M (3.2×) |
| Favorites | 79.2K | 141.3K | 62.1K (1.8×) |
| Rating | 98.5% | 91.5% | — |
| Global rank (players) | #1,784 | #972 | of 7,707 |
| Trending score | -55.2 | -69.7 | — |
| Created | Mar 24, 2023 | Feb 8, 2025 | — |
| Genre | Roleplay & Avatar Sim | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for Deltarune: Connected, 11 for Train to Fight.