[ ICE] Train Simulator vs [Sale] Aftermath
[Sale] Aftermath currently leads with 371 concurrent players against 101, a 3.7× advantage. On all-time peak the record belongs to [Sale] Aftermath at 539 concurrent players, versus 386. Lifetime, [Sale] Aftermath has more visits (56.2M vs 33.9M). Full side-by-side history for [ ICE] Train Simulator and [Sale] Aftermath is charted above.
[🚅 ICE] 🚄 Train Simulator 🚉
101
playing now
386 24h peak · 33.9M visits
VS
[Sale] Aftermath 🧟
371
playing now
454 24h peak · 56.2M visits
Player count history
[ ICE] Train Simulator[Sale] Aftermath
Head to head
| Metric | [ ICE] Train Simulator | [Sale] Aftermath | Difference |
|---|---|---|---|
| Playing now | 101 | 371 | 270 (3.7×) |
| 24h peak | 386 | 454 | 68 |
| 24h average | 195 | 336 | 141 (1.7×) |
| 7-day peak | 386 | 498 | 112 |
| 7-day average | 185 | 261 | 76 |
| 30-day peak | 386 | 498 | 112 |
| All-time peak | 386 | 539 | 153 |
| 24h change | ▲ 8.3% | ▲ 44.2% | — |
| 7d change | — | ▼ 12.4% | — |
| Total visits | 33.9M | 56.2M | 22.3M (1.7×) |
| Visits (24h) | 41.3K | 23.9K | 17.3K (1.7×) |
| Visits (7d) | 107.7K | 153.5K | 45.7K |
| Favorites | 15.3K | 681.8K | 666.5K (44.4×) |
| Rating | 68.7% | 82.8% | — |
| Global rank (players) | #3,781 | #2,446 | of 7,978 |
| Trending score | 11.0 | 66.6 | — |
| Created | Mar 16, 2023 | Nov 11, 2023 | — |
| Genre | Simulation | Action | — |
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [ ICE] Train Simulator, 13 for [Sale] Aftermath.