[ ICE] Train Simulator vs [Sale] Aftermath

[Sale] Aftermath currently leads with 371 concurrent players against 101, a 3.7× advantage. On all-time peak the record belongs to [Sale] Aftermath at 539 concurrent players, versus 386. Lifetime, [Sale] Aftermath has more visits (56.2M vs 33.9M). Full side-by-side history for [ ICE] Train Simulator and [Sale] Aftermath is charted above.

[🚅 ICE] 🚄 Train Simulator 🚉
101
playing now
386 24h peak · 33.9M visits
VS
[Sale] Aftermath 🧟
371
playing now
454 24h peak · 56.2M visits

Player count history

[ ICE] Train Simulator[Sale] Aftermath

Head to head

Metric [ ICE] Train Simulator [Sale] AftermathDifference
Playing now101371270 (3.7×)
24h peak38645468
24h average195336141 (1.7×)
7-day peak386498112
7-day average18526176
30-day peak386498112
All-time peak386539153
24h change 8.3% 44.2%
7d change 12.4%
Total visits33.9M56.2M22.3M (1.7×)
Visits (24h)41.3K23.9K17.3K (1.7×)
Visits (7d)107.7K153.5K45.7K
Favorites15.3K681.8K666.5K (44.4×)
Rating68.7%82.8%
Global rank (players)#3,781#2,446of 7,978
Trending score11.066.6
CreatedMar 16, 2023Nov 11, 2023
GenreSimulationAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [ ICE] Train Simulator, 13 for [Sale] Aftermath.