[ ICE] Train Simulator vs Cellular.io

[ ICE] Train Simulator currently leads with 299 concurrent players against 208. On all-time peak the record belongs to Cellular.io at 660 concurrent players, versus 386. Lifetime, [ ICE] Train Simulator has more visits (33.9M vs 885.3K). Full side-by-side history for [ ICE] Train Simulator and Cellular.io is charted above.

[🚅 ICE] 🚄 Train Simulator 🚉
299
playing now
386 24h peak · 33.9M visits
VS
[🦠] Cellular.io
208
playing now
487 24h peak · 885.3K visits

Player count history

[ ICE] Train SimulatorCellular.io

Head to head

Metric [ ICE] Train Simulator Cellular.ioDifference
Playing now29920891
24h peak386487101
24h average23331582
7-day peak386619233 (1.6×)
7-day average198340142 (1.7×)
30-day peak386619233 (1.6×)
All-time peak386660274 (1.7×)
24h change 21.4% 3.4%
7d change 25.1%
Total visits33.9M885.3K33M (38.3×)
Visits (24h)38.6K37.5K1.1K
Visits (7d)115.6K303.8K188.2K (2.6×)
Favorites15.3K2.7K12.7K (5.8×)
Rating68.7%77.5%
Global rank (players)#2,589#2,965of 8,019
Trending score37.4-17.2
CreatedMar 16, 2023Jul 8, 2026
GenreSimulationParty & Casual

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [ ICE] Train Simulator, 9 for Cellular.io.