[ ICE] Train Simulator vs Trade a KPOP Idol
[ ICE] Train Simulator currently leads with 342 concurrent players against 289. On all-time peak the record belongs to Trade a KPOP Idol at 439 concurrent players, versus 386. Lifetime, [ ICE] Train Simulator has more visits (33.9M vs 17.1M). Full side-by-side history for [ ICE] Train Simulator and Trade a KPOP Idol is charted above.
[π
ICE] π Train Simulator π
342
playing now
386 24h peak Β· 33.9M visits
VS
[π€] Trade a KPOP Idol
289
playing now
404 24h peak Β· 17.1M visits
Player count history
[ ICE] Train SimulatorTrade a KPOP Idol
Head to head
| Metric | [ ICE] Train Simulator | Trade a KPOP Idol | Difference |
|---|---|---|---|
| Playing now | 342 | 289 | 53 |
| 24h peak | 386 | 404 | 18 |
| 24h average | 246 | 278 | 32 |
| 7-day peak | 386 | 417 | 31 |
| 7-day average | 203 | 280 | 77 |
| 30-day peak | 386 | 417 | 31 |
| All-time peak | 386 | 439 | 53 |
| 24h change | β² 28.1% | β² 4.9% | β |
| 7d change | β | β | β |
| Total visits | 33.9M | 17.1M | 16.8M (2.0Γ) |
| Visits (24h) | 40.2K | 50.8K | 10.6K |
| Visits (7d) | 117.2K | 310.9K | 193.7K (2.7Γ) |
| Favorites | 15.4K | 48.3K | 32.9K (3.1Γ) |
| Rating | 68.7% | 96.9% | β |
| Global rank (players) | #2,440 | #2,632 | of 8,017 |
| Trending score | 45.4 | -1.6 | β |
| Created | Mar 16, 2023 | Sep 3, 2025 | β |
| Genre | Simulation | Simulation | β |
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 5 days for [ ICE] Train Simulator, 7 for Trade a KPOP Idol.