Destroy Buildings [CITY UPDATE] vs [PILLAR CHASE UPD] HUNTED

[PILLAR CHASE UPD] HUNTED currently leads with 1,166 concurrent players against 688, a 1.7Γ— advantage. On all-time peak the record belongs to [PILLAR CHASE UPD] HUNTED at 2,624 concurrent players, versus 993. Lifetime, [PILLAR CHASE UPD] HUNTED has more visits (144M vs 5.1M). Full side-by-side history for Destroy Buildings [CITY UPDATE] and [PILLAR CHASE UPD] HUNTED is charted above.

Destroy Buildings [CITY UPDATEπŸ’₯]
688
playing now
993 24h peak Β· 5.1M visits
VS
[PILLAR CHASE UPD] HUNTED
1,166
playing now
1,691 24h peak Β· 144M visits

Player count history

Destroy Buildings [CITY UPDATE][PILLAR CHASE UPD] HUNTED

Head to head

Metric Destroy Buildings [CITY UPDATE] [PILLAR CHASE UPD] HUNTEDDifference
Playing now6881,166478 (1.7Γ—)
24h peak9931,691698 (1.7Γ—)
24h average7461,270524 (1.7Γ—)
7-day peak9932,5161,523 (2.5Γ—)
7-day average6441,341697 (2.1Γ—)
30-day peak9932,5161,523 (2.5Γ—)
All-time peak9932,6241,631 (2.6Γ—)
24h changeβ–² 17.5%β–Ό 14.8%β€”
7d changeβ€”β€”β€”
Total visits5.1M144M138.9M (28.2Γ—)
Visits (24h)116.6K208.2K91.7K (1.8Γ—)
Visits (7d)265.7K939.3K673.6K (3.5Γ—)
Favorites8.5K753.7K745.3K (88.9Γ—)
Rating68.0%84.2%β€”
Global rank (players)#1,556#1,167of 5,152
Trending score43.9-16.1β€”
CreatedDec 27, 2017Feb 11, 2025β€”
GenreSimulationSurvivalβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 4 days for Destroy Buildings [CITY UPDATE], 4 for [PILLAR CHASE UPD] HUNTED.

Destroy Buildings [CITY UPDATE] vs [PILLAR CHASE UPD] HUNTED β€” Player Count Comparison | RoVitals