Every Second You Get +1 WalkSpeed vs Meio Railway: Japanese Train Simulator

Every Second You Get +1 WalkSpeed currently leads with 25 concurrent players against 0, a 25.0× advantage. On all-time peak the record belongs to Every Second You Get +1 WalkSpeed at 48 concurrent players, versus 46. Lifetime, Every Second You Get +1 WalkSpeed has more visits (330.9M vs 1.4M). Full side-by-side history for Every Second You Get +1 WalkSpeed and Meio Railway: Japanese Train Simulator is charted above.

Every Second You Get +1 WalkSpeed
25
playing now
46 24h peak · 330.9M visits
VS
Meio Railway: Japanese Train Simulator
0
playing now
46 24h peak · 1.4M visits

Player count history

Every Second You Get +1 WalkSpeedMeio Railway: Japanese Train Simulator

Head to head

Metric Every Second You Get +1 WalkSpeed Meio Railway: Japanese Train SimulatorDifference
Playing now25025
24h peak4646tie
24h average30246
7-day peak4646tie
7-day average30228
30-day peak4646tie
All-time peak48462
24h change 0.0% 26.3%
7d change
Total visits330.9M1.4M329.5M (239.8×)
Visits (24h)4.7K2.6K2.1K (1.8×)
Visits (7d)19.9K4.6K15.4K (4.4×)
Favorites5.6M3.9K5.6M (1444.0×)
Rating94.7%80.7%
Global rank (players)#4,052#5,469of 5,938
Trending score0.06.5
CreatedMar 10, 2023Jun 4, 2024
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Every Second You Get +1 WalkSpeed, 2 for Meio Railway: Japanese Train Simulator.

Every Second You Get +1 WalkSpeed vs Meio Railway: Japanese Train Simulator — Player Count Comparison | RoVitals