Adopt and Raise vs Board Game Insanity
Board Game Insanity currently leads with 148 concurrent players against 72, a 2.1× advantage. On all-time peak the record belongs to Adopt and Raise at 312 concurrent players, versus 297. Momentum favours Adopt and Raise: -21.5% week over week versus -36.5% for Board Game Insanity. Lifetime, Adopt and Raise has more visits (544M vs 24.7M). Full side-by-side history for Adopt and Raise and Board Game Insanity is charted above.
Adopt and Raise
72
playing now
202 24h peak · 544M visits
VS
Board Game Insanity 🎲
148
playing now
200 24h peak · 24.7M visits
Player count history
Adopt and RaiseBoard Game Insanity
Head to head
| Metric | Adopt and Raise | Board Game Insanity | Difference |
|---|---|---|---|
| Playing now | 72 | 148 | 76 (2.1×) |
| 24h peak | 202 | 200 | 2 |
| 24h average | 115 | 111 | 4 |
| 7-day peak | 220 | 206 | 14 |
| 7-day average | 128 | 101 | 27 |
| 30-day peak | 261 | 296 | 35 |
| All-time peak | 312 | 297 | 15 |
| 24h change | ▼ 19.6% | ▲ 15.6% | — |
| 7d change | ▼ 21.5% | ▼ 36.5% | — |
| Total visits | 544M | 24.7M | 519.4M (22.0×) |
| Visits (24h) | 18.2K | 7.7K | 10.5K (2.4×) |
| Visits (7d) | 140.6K | 57.4K | 83.2K (2.5×) |
| Favorites | 1.9M | 145.6K | 1.7M (12.8×) |
| Rating | 78.4% | 75.1% | — |
| Global rank (players) | #3,695 | #3,287 | of 8,339 |
| Trending score | -17.8 | 16.5 | — |
| Created | Dec 14, 2017 | Mar 9, 2021 | — |
| Genre | Roleplay & Avatar Sim | Strategy | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for Adopt and Raise, 13 for Board Game Insanity.