Fencing vs +1 Cut Grass Evolution
Fencing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to +1 Cut Grass Evolution at 9 concurrent players, versus 8. Lifetime, Fencing has more visits (33.6M vs 50K). Full side-by-side history for Fencing and +1 Cut Grass Evolution is charted above.
Fencing
0
playing now
5 24h peak · 33.6M visits
VS
+1 Cut Grass Evolution
0
playing now
9 24h peak · 50K visits
Player count history
Fencing+1 Cut Grass Evolution
Head to head
| Metric | Fencing | +1 Cut Grass Evolution | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 5 | 9 | 4 (1.8×) |
| 24h average | 2 | 3 | 1 (1.5×) |
| 7-day peak | 6 | 9 | 3 (1.5×) |
| 7-day average | 2 | 3 | 1 (1.5×) |
| 30-day peak | 6 | 9 | 3 (1.5×) |
| All-time peak | 8 | 9 | 1 |
| 24h change | ▲ 100.0% | ▲ 0.0% | — |
| 7d change | ▲ 100.0% | — | — |
| Total visits | 33.6M | 50K | 33.6M (671.9×) |
| Visits (24h) | 577 | 581 | 4 |
| Visits (7d) | 3.9K | 719 | 3.1K (5.4×) |
| Favorites | 119.3K | 121 | 119.2K (986.3×) |
| Rating | 75.0% | 88.5% | — |
| Global rank (players) | #5,233 | #7,193 | of 7,213 |
| Trending score | 0.0 | 0.0 | — |
| Created | Jun 22, 2009 | Jul 28, 2026 | — |
| Genre | Action | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for Fencing, 3 for +1 Cut Grass Evolution.