Hole in the Wall vs [EVENT] Pull a Sword

[EVENT] Pull a Sword currently leads with 975 concurrent players against 393, a 2.5× advantage. On all-time peak the record belongs to [EVENT] Pull a Sword at 2,558 concurrent players, versus 730. Momentum favours Hole in the Wall: -3.9% week over week versus -29.1% for [EVENT] Pull a Sword. Lifetime, Hole in the Wall has more visits (627.9M vs 401.5M). Full side-by-side history for Hole in the Wall and [EVENT] Pull a Sword is charted above.

Hole in the Wall
393
playing now
590 24h peak · 627.9M visits
VS
[EVENT] Pull a Sword
975
playing now
1,641 24h peak · 401.5M visits

Player count history

Hole in the Wall[EVENT] Pull a Sword

Head to head

Metric Hole in the Wall [EVENT] Pull a SwordDifference
Playing now393975582 (2.5×)
24h peak5901,6411,051 (2.8×)
24h average4291,234805 (2.9×)
7-day peak7191,8521,133 (2.6×)
7-day average4161,177761 (2.8×)
30-day peak7192,0261,307 (2.8×)
All-time peak7302,5581,828 (3.5×)
24h change 26.8% 11.8%
7d change 3.9% 29.1%
Total visits627.9M401.5M226.4M (1.6×)
Visits (24h)65.8K126.6K60.8K (1.9×)
Visits (7d)459.1K808.5K349.5K (1.8×)
Favorites2.4M639.7K1.7M (3.7×)
Rating74.7%97.3%
Global rank (players)#2,097#1,181of 8,338
Trending score7.814.7
CreatedJun 19, 2009Jun 22, 2023
GenreParty & CasualSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Hole in the Wall, 14 for [EVENT] Pull a Sword.