Hole in the Wall vs [EVENT] Pull a Sword
[EVENT] Pull a Sword currently leads with 975 concurrent players against 393, a 2.5× advantage. On all-time peak the record belongs to [EVENT] Pull a Sword at 2,558 concurrent players, versus 730. Momentum favours Hole in the Wall: -3.9% week over week versus -29.1% for [EVENT] Pull a Sword. Lifetime, Hole in the Wall has more visits (627.9M vs 401.5M). Full side-by-side history for Hole in the Wall and [EVENT] Pull a Sword is charted above.
Hole in the Wall
393
playing now
590 24h peak · 627.9M visits
VS
[EVENT] Pull a Sword
975
playing now
1,641 24h peak · 401.5M visits
Player count history
Hole in the Wall[EVENT] Pull a Sword
Head to head
| Metric | Hole in the Wall | [EVENT] Pull a Sword | Difference |
|---|---|---|---|
| Playing now | 393 | 975 | 582 (2.5×) |
| 24h peak | 590 | 1,641 | 1,051 (2.8×) |
| 24h average | 429 | 1,234 | 805 (2.9×) |
| 7-day peak | 719 | 1,852 | 1,133 (2.6×) |
| 7-day average | 416 | 1,177 | 761 (2.8×) |
| 30-day peak | 719 | 2,026 | 1,307 (2.8×) |
| All-time peak | 730 | 2,558 | 1,828 (3.5×) |
| 24h change | ▼ 26.8% | ▼ 11.8% | — |
| 7d change | ▼ 3.9% | ▼ 29.1% | — |
| Total visits | 627.9M | 401.5M | 226.4M (1.6×) |
| Visits (24h) | 65.8K | 126.6K | 60.8K (1.9×) |
| Visits (7d) | 459.1K | 808.5K | 349.5K (1.8×) |
| Favorites | 2.4M | 639.7K | 1.7M (3.7×) |
| Rating | 74.7% | 97.3% | — |
| Global rank (players) | #2,097 | #1,181 | of 8,338 |
| Trending score | 7.8 | 14.7 | — |
| Created | Jun 19, 2009 | Jun 22, 2023 | — |
| Genre | Party & Casual | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Hole in the Wall, 14 for [EVENT] Pull a Sword.