Merge Project vs ordinary convenience gaem
Merge Project currently leads with 72 concurrent players against 18, a 4.0× advantage. On all-time peak the record belongs to ordinary convenience gaem at 121 concurrent players, versus 91. Lifetime, ordinary convenience gaem has more visits (6.8M vs 2.5M). Full side-by-side history for Merge Project and ordinary convenience gaem is charted above.
Merge Project
72
playing now
91 24h peak · 2.5M visits
VS
ordinary convenience gaem
18
playing now
121 24h peak · 6.8M visits
Player count history
Merge Projectordinary convenience gaem
Head to head
| Metric | Merge Project | ordinary convenience gaem | Difference |
|---|---|---|---|
| Playing now | 72 | 18 | 54 (4.0×) |
| 24h peak | 91 | 121 | 30 |
| 24h average | 70 | 66 | 4 |
| 7-day peak | 91 | 121 | 30 |
| 7-day average | 61 | 71 | 10 |
| 30-day peak | 91 | 121 | 30 |
| All-time peak | 91 | 121 | 30 |
| 24h change | ▲ 25.0% | ▲ 8.2% | — |
| 7d change | — | — | — |
| Total visits | 2.5M | 6.8M | 4.2M (2.7×) |
| Visits (24h) | 7.7K | 11.4K | 3.7K |
| Visits (7d) | 20.5K | 32.1K | 11.5K (1.6×) |
| Favorites | 11.3K | 72.3K | 61K (6.4×) |
| Rating | 81.9% | 90.4% | — |
| Global rank (players) | #3,185 | #3,760 | of 4,743 |
| Trending score | 19.9 | -9.8 | — |
| Created | Nov 11, 2022 | Oct 19, 2024 | — |
| Genre | Puzzle | Roleplay & Avatar Sim | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Merge Project, 4 for ordinary convenience gaem.