Merge Project vs School Baddies [5X]

Merge Project currently leads with 105 concurrent players against 66, a 1.6Γ— advantage. On all-time peak the record belongs to School Baddies [5X] at 128 concurrent players, versus 120. Lifetime, School Baddies [5X] has more visits (71.9M vs 2.6M). Full side-by-side history for Merge Project and School Baddies [5X] is charted above.

Merge Project
105
playing now
120 24h peak Β· 2.6M visits
VS
School Baddies [πŸ’ͺ5X]
66
playing now
100 24h peak Β· 71.9M visits

Player count history

Merge ProjectSchool Baddies [5X]

Head to head

Metric Merge Project School Baddies [5X]Difference
Playing now1056639 (1.6Γ—)
24h peak12010020
24h average886127
7-day peak1201288
7-day average69681
30-day peak1201288
All-time peak1201288
24h changeβ–² 12.8%β–² 15.1%β€”
7d changeβ€”β€”β€”
Total visits2.6M71.9M69.4M (27.9Γ—)
Visits (24h)9.3K21.5K12.1K (2.3Γ—)
Visits (7d)50.4K151.3K100.9K (3.0Γ—)
Favorites11.4K2.7M2.7M (235.3Γ—)
Rating81.9%91.1%β€”
Global rank (players)#3,260#3,565of 6,254
Trending score40.3-13.9β€”
CreatedNov 11, 2022Mar 3, 2025β€”
GenrePuzzleSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 7 days for Merge Project, 7 for School Baddies [5X].

Merge Project vs School Baddies [5X] β€” Player Count Comparison | RoVitals