Merge Project vs School Baddies [5X]
Merge Project currently leads with 105 concurrent players against 66, a 1.6Γ advantage. On all-time peak the record belongs to School Baddies [5X] at 128 concurrent players, versus 120. Lifetime, School Baddies [5X] has more visits (71.9M vs 2.6M). Full side-by-side history for Merge Project and School Baddies [5X] is charted above.
Merge Project
105
playing now
120 24h peak Β· 2.6M visits
VS
School Baddies [πͺ5X]
66
playing now
100 24h peak Β· 71.9M visits
Player count history
Merge ProjectSchool Baddies [5X]
Head to head
| Metric | Merge Project | School Baddies [5X] | Difference |
|---|---|---|---|
| Playing now | 105 | 66 | 39 (1.6Γ) |
| 24h peak | 120 | 100 | 20 |
| 24h average | 88 | 61 | 27 |
| 7-day peak | 120 | 128 | 8 |
| 7-day average | 69 | 68 | 1 |
| 30-day peak | 120 | 128 | 8 |
| All-time peak | 120 | 128 | 8 |
| 24h change | β² 12.8% | β² 15.1% | β |
| 7d change | β | β | β |
| Total visits | 2.6M | 71.9M | 69.4M (27.9Γ) |
| Visits (24h) | 9.3K | 21.5K | 12.1K (2.3Γ) |
| Visits (7d) | 50.4K | 151.3K | 100.9K (3.0Γ) |
| Favorites | 11.4K | 2.7M | 2.7M (235.3Γ) |
| Rating | 81.9% | 91.1% | β |
| Global rank (players) | #3,260 | #3,565 | of 6,254 |
| Trending score | 40.3 | -13.9 | β |
| Created | Nov 11, 2022 | Mar 3, 2025 | β |
| Genre | Puzzle | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 7 days for Merge Project, 7 for School Baddies [5X].