Every Second You Get +1 Jump vs [COMBAT] Kingdom Life II
Every Second You Get +1 Jump currently leads with 131 concurrent players against 113. On all-time peak the record belongs to Every Second You Get +1 Jump at 204 concurrent players, versus 203. Lifetime, Every Second You Get +1 Jump has more visits (445.5M vs 2.6M). Full side-by-side history for Every Second You Get +1 Jump and [COMBAT] Kingdom Life II is charted above.
Every Second You Get +1 Jump
131
playing now
204 24h peak · 445.5M visits
VS
[COMBAT] Kingdom Life™ II
113
playing now
198 24h peak · 2.6M visits
Player count history
Every Second You Get +1 Jump[COMBAT] Kingdom Life II
Head to head
| Metric | Every Second You Get +1 Jump | [COMBAT] Kingdom Life II | Difference |
|---|---|---|---|
| Playing now | 131 | 113 | 18 |
| 24h peak | 204 | 198 | 6 |
| 24h average | 137 | 125 | 12 |
| 7-day peak | 204 | 203 | 1 |
| 7-day average | 133 | 123 | 10 |
| 30-day peak | 204 | 203 | 1 |
| All-time peak | 204 | 203 | 1 |
| 24h change | ▲ 26.9% | ▲ 6.8% | — |
| 7d change | — | — | — |
| Total visits | 445.5M | 2.6M | 442.9M (172.3×) |
| Visits (24h) | 22.8K | 9.5K | 13.3K (2.4×) |
| Visits (7d) | 27.6K | 13.3K | 14.3K (2.1×) |
| Favorites | 10.1M | 70.9K | 10M (142.4×) |
| Rating | 93.2% | 89.5% | — |
| Global rank (players) | #2,639 | #2,710 | of 4,424 |
| Trending score | 5.5 | 2.9 | — |
| Created | Sep 25, 2022 | Dec 1, 2024 | — |
| Genre | Simulation | Roleplay & Avatar Sim | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for Every Second You Get +1 Jump, 3 for [COMBAT] Kingdom Life II.