Train RNG vs The Application Game
The Application Game currently leads with 139 concurrent players against 54, a 2.6× advantage. On all-time peak the record belongs to Train RNG at 166 concurrent players, versus 164. Lifetime, Train RNG has more visits (39.5M vs 3.3M). Full side-by-side history for Train RNG and The Application Game is charted above.
Train RNG
54
playing now
158 24h peak · 39.5M visits
VS
The Application Game
139
playing now
164 24h peak · 3.3M visits
Player count history
Train RNGThe Application Game
Head to head
| Metric | Train RNG | The Application Game | Difference |
|---|---|---|---|
| Playing now | 54 | 139 | 85 (2.6×) |
| 24h peak | 158 | 164 | 6 |
| 24h average | 94 | 116 | 22 |
| 7-day peak | 162 | 164 | 2 |
| 7-day average | 89 | 51 | 38 (1.7×) |
| 30-day peak | 162 | 164 | 2 |
| All-time peak | 166 | 164 | 2 |
| 24h change | ▲ 6.8% | ▲ 452.4% | — |
| 7d change | — | — | — |
| Total visits | 39.5M | 3.3M | 36.2M (12.0×) |
| Visits (24h) | 12.4K | 11.7K | 771 |
| Visits (7d) | 33.4K | 19.4K | 14K (1.7×) |
| Favorites | 39.3K | 529.6K | 490.3K (13.5×) |
| Rating | 64.6% | 47.6% | — |
| Global rank (players) | #4,267 | #3,562 | of 7,866 |
| Trending score | 8.8 | 179.6 | — |
| Created | Sep 28, 2017 | Jan 10, 2026 | — |
| Genre | Obby & Platformer | Puzzle | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Train RNG, 5 for The Application Game.