Train RNG vs SHERIFF
SHERIFF currently leads with 124 concurrent players against 79, a 1.6× advantage. On all-time peak the record belongs to SHERIFF at 196 concurrent players, versus 166. Lifetime, Train RNG has more visits (39.5M vs 38K). Full side-by-side history for Train RNG and SHERIFF is charted above.
Player count history
Train RNGSHERIFF
Head to head
| Metric | Train RNG | SHERIFF | Difference |
|---|---|---|---|
| Playing now | 79 | 124 | 45 (1.6×) |
| 24h peak | 158 | 196 | 38 |
| 24h average | 100 | 106 | 6 |
| 7-day peak | 162 | 196 | 34 |
| 7-day average | 94 | 75 | 19 |
| 30-day peak | 162 | 196 | 34 |
| All-time peak | 166 | 196 | 30 |
| 24h change | ▲ 11.1% | ▲ 68.3% | — |
| 7d change | — | — | — |
| Total visits | 39.5M | 38K | 39.4M (1039.4×) |
| Visits (24h) | 11.9K | 17.4K | 5.4K |
| Visits (7d) | 31.5K | 38K | 6.5K |
| Favorites | 39.3K | 4.1K | 35.2K (9.6×) |
| Rating | 64.6% | 37.8% | — |
| Global rank (players) | #4,151 | #3,812 | of 7,787 |
| Trending score | 10.3 | 64.0 | — |
| Created | Sep 28, 2017 | Aug 19, 2026 | — |
| Genre | Obby & Platformer | Survival | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Train RNG, 4 for SHERIFF.