[HELI] Fallen Survival vs [UPD4] Saiyan Incremental

[HELI] Fallen Survival currently leads with 1,200 concurrent players against 495, a 2.4× advantage. On all-time peak the record belongs to [HELI] Fallen Survival at 3,523 concurrent players, versus 1,442. Momentum favours [HELI] Fallen Survival: +0.7% week over week versus -34.2% for [UPD4] Saiyan Incremental. Lifetime, [HELI] Fallen Survival has more visits (46.5M vs 654.9K). Full side-by-side history for [HELI] Fallen Survival and [UPD4] Saiyan Incremental is charted above.

[🚁HELI] Fallen Survival🏹
1,200
playing now
2,203 24h peak · 46.5M visits
VS
[UPD4] Saiyan Incremental
495
playing now
831 24h peak · 654.9K visits

Player count history

[HELI] Fallen Survival[UPD4] Saiyan Incremental

Head to head

Metric [HELI] Fallen Survival [UPD4] Saiyan IncrementalDifference
Playing now1,200495705 (2.4×)
24h peak2,2038311,372 (2.7×)
24h average1,548610938 (2.5×)
7-day peak3,1071,3971,710 (2.2×)
7-day average1,346721625 (1.9×)
30-day peak3,1071,3971,710 (2.2×)
All-time peak3,5231,4422,081 (2.4×)
24h change 12.9% 2.6%
7d change 0.7% 34.2%
Total visits46.5M654.9K45.8M (71.0×)
Visits (24h)46.6K21.1K25.5K (2.2×)
Visits (7d)328.3K195.9K132.4K (1.7×)
Favorites276.6K30.5K246K (9.1×)
Rating85.1%90.2%
Global rank (players)#1,049#1,834of 8,339
Trending score47.0-41.5
CreatedJul 15, 2022Jul 1, 2026
GenreActionSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for [HELI] Fallen Survival, 9 for [UPD4] Saiyan Incremental.